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20K Prestige Bonus per SG Member!!!

Surprise!!! The Dev’s have granted each SG a 20K SG Bonus for each SG member. Woot!!!

So, Double XP, Prestige and Influence awards for one weekend + 20K prestige Bonus per SG group Member , hmmm.

Can somebody pass me a tinfoil hat, I smell an evil conspiracy.

Base Changes Comming

Go check out Positron’s comments concerning the new Base Changes!

A Power/Control dual purpose generator, Smaller and Cheaper Utility rooms, An Auxilliary Item for Teleporters allowing you to return TO THE MISSION MAP when rezed in base, everything an up and comming SG needs to get started! The smaller rooms do limit Functionality though. The Mini-Teleport bay only allows one teleporter and one Zone Beacon, (a small trade off once you realized you can switch the zone beacons on the fly).

They’re also looking at increasing prestige earnings rates.

Blue Boxer/Silent Tsunami:MISSING

Rumor has it that the leaders of the PCDA have been kidnapped by a group of villians. No reward has been offered as of yet. Insiders have stated that the group wants the release of key patches that would alow them easier access into the Parogon city world without being sent back to the RW unwanted. It has been a dark, boring place without our fearless leaders. Can anyone find them and return them to us alive!?!?!? Any news on the Villians responsible for their dissapearance can be posted here on this web site.

Salvage and You: A brief guide to our empowerment stations

Hey all! I spent a couple hours organizing things and thought I’d take some time to write a brief guide on our empowerment stations - what they do, how you should use them, and who’s eligible.

First mad props to everyone who’s been dropping their salvage in the bins. Thanks to everyone’s hard work, we now have 5 of the 6 available empowerment stations, and they are pretty handy.

In order to help clarify what goes where and who can use what, I’ve reorganized the positioning of our workshops. For a fast dropoff of raw salvage, please use the bin in the ‘primary’ workshop area (see picture below). This is non-combined raw salvage only.

One-hit Hold on Bosses

Ever wonder how your troller can hold a boss in one hit? Apparently all controllers have an inherent chance to crit on a hold. Found this in a guide:

Critical Control
Level Available: 1 (Inherent)
Effects: +100% Magnitude

Description:
The inherent power nobody talks about. Like Scrappers, Controllers have a (very) small chance to land a Critical Control. This is decided purely by chance, and isn’t indicated on-screen in any way. However, you’ll notice it when you’re able to hold, sleep, disorient or otherwise control a Boss in one hit. The Magnitude (strength) of your control powers doubles, allowing you to overcome the protection of some enemies.
Since the ability is unreliable, unpredictable and unseen, it’s not really possible to design any tactics around it. It’s just nice when it happens, giving you a few extra seconds to do other things.

Double XP: Too Little, Too Late?

Great timing on the web server going down:

A couple of times over the past few weeks, xp rewards on the test server have been doubled as a test for an undisclosed upcomming event.

Is this simply a means for Cryptic/NCSoft to smooth over the extreme displeasure of those players who could not play CoX enjoyably for extended periods after Issue 7? And, will it work? And, more importantly, can I get Fallout Sicknes from 44 to 50 on a double XP weekend?

FYI: Prestige and Influence rewards are also supposed to be doubled for the duration of this event.

Quick note about site outage

Hey all-
quick note abouit the website downtime. It affected all of my customers (insert ARG here) due to a problem with our hosting provider… serious hardware/customer service snafu. You can actually read about it here if you’re into that sort of thing. Anyway looks like it’s resolved - sorry about that :)